SSX is a snowboarding video game in the SSX series of video games from Electronic Arts. It is a reboot of the series. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games.
February 28th, 2012
PS3, Xbox 360
- Used Houdini and Python to implement procedural rules for creating snowboarding tracks.
- Prototyped terrain types in Houdini for gameplay proof of concepts.