Flesh Coloured Horror

Flesh Coloured Horror is a first person atmospheric walking simulator meant to be used as a teaching implement for students to learn the basics of Unreal Engine 4 such as BSP brushes, lighting, materials and FX placement.

Position

Designer and Programmer

Genre

First Person Horror

Engine

Unreal Engine 4

Release

N/A

Developer

Scott Morin, Art from UE4 Marketplace

Publisher

N/A

Platform

PC

Link

N/A

Key Responsibilities:

  • Designed and programed the character, controls and camera
  • Designed and implemented a fun curse system, which would only spawn at night and spook students
  • Used as a teaching implement at Vancouver Film School to teach features of Unreal Engine 4